Introduction
The Corpse Explosion Necromancer is a Fire and Physical caster that turns dead enemies into chain reactions and clears dense maps quickly. Desecrate supplies corpses on demand, and Blood Warp keeps the pace high between packs.
Skill Allocation
Corpse Explosion 20Desecrate 20Amplify Damage 1Revive 1Blood Warp 1
How to spend your points
- Start with a conventional necromancer using Desecrate, some curse support and a few skeletons or bone skills for safe early kills.
- Once you have enough points, max Corpse Explosion and Desecrate.
- Build Amplify Damage and Revive up before entering maps; the guide gives no exact point counts for them.
- Put leftover points into Blood Warp for faster movement, then add skill levels, FCR and fire damage later.
- A respec is only needed if you want to reshuffle points; the core order stays the same.
Recommended Breakpoints
39% minimumFaster Hit Recovery
56% recommendedFaster Hit Recovery
75% minimumFaster Cast Rate
125% recommendedFaster Cast Rate
Stat Allocation
Strengthenough for gear
Dexterityenough for gear
Vitalitysolid life pool early on
Energymost remaining points for endgame
Pros / Cons
- Fire and physical damage cover many resistances
- Revives add protection without changing the playstyle
- Energy-scaled Bone Armor gives strong physical defense
- Amplify Damage boosts the physical part
- Bosses need more setup and support than mapping
- 125% FCR limits gear choices
Gear
- Weapon
- Death's Web premium option with sustainHeart of the Oak balanced alternative with FCR and resistances
- Shield
- Boneflame strongest offensive pickHomunculus more defensive, with block and manaSplendor on a +Corpse Explosion head
- Helm
- Kira's Guardian good for fire setups, can hold facetsHarlequin Crest easy mix of skills and life
- Body Armor
- Atma's Wail FCR makes 125% easierQue-Hegan's Wisdom also FCRSkin of the Vipermagi good progression option
- Gloves
- Magefist default choiceTrang-Oul's Claws solid alternative
- Belt
- Arachnid Mesh +1 skills and FCR
- Boots
- Silkweave mana after each killWaterwalk for max block variants
- Rings
- The Stone of Jordan when FCR is already covered
Charms
- Charms
- Hellfire Torch starting charmAnnihilus inventory charmPoison and Bone Skillers grand charms for Corpse Explosion, Desecrate and Bone Armor
Mercenary
Act 2 mercenary with Infinity and Conviction aura
- Weapon
- Infinity
- Helm
- Andariel's Visage
- Armor
- Fortitude
- Gloves
- Steelrend
- Belt
- String of Ears
Final Thoughts
Suits players who enjoy dense maps and want fast pack clears through chain reactions. Bosses and full optimized gear require more preparation.
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